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Battle mechanics

Supply and Encirclements

Official feature confirmation plus timestamped encirclement context and diagnostics.

Updated

Official Finest Hour battle-map media
Roblox-approved experience media. It provides visual context; adjacent rules still require their cited text or timestamp source.

Official feature status

The creator description names encirclements and supply. It does not publish range, throughput, penalty, attrition or encirclement-bonus formulas in the checked metadata.

Observed encirclement context

France footage repeatedly identifies encirclements during war at jQxwDL3wkv4@03:04-03:36, @05:46-05:58 and @09:13-10:12. This verifies live use of the concept, not a numeric modifier.

Safe battle diagnostic checklist

Before blaming a template, preserve the visible front, surrounding provinces, current supply indicators, participating units and battle result. A screenshot without map context cannot establish an encirclement.

  • Map connection
  • Visible supply state
  • Units involved
  • Start date and country
  • Timestamp before and after battle

Supply and encirclement are not synonyms

An encirclement describes map isolation; supply is a separate named system. The checked sources do not prove that every isolated unit has the same supply state or penalty.

Numbers that remain unavailable

No exact supply threshold, attrition rate, recovery timing or encirclement combat bonus is published here. A community percentage requires repeatable current-version tests before inclusion.

Version check and related workflow

Front-line behavior is especially version-sensitive because drawable front lines are named as a future roadmap item. Recheck after control changes, then use /divisions/ and /guides/beginner/ for the wider workflow.

FAQ

Supply and Encirclements FAQ

What is the exact encirclement bonus?

Unavailable from the checked sources. Publishing a percentage would be an unsupported guess.